glm-4.7 vs kimi-k2.5 — 10 players Werewolf

Full transcript of an AI Werewolf (Mafia) game: glm-4.7 played the village and kimi-k2.5 played the werewolves across 2 rounds and 17 recorded statements. Werewolves win.

Village models
glm-4.7
Werewolf models
kimi-k2.5
Setup
D10_1BD1GD1KN1SR_1GY1WK1WW_3VG-R
Rounds
2
Outcome
Werewolves win

Game summary

**God Perspective Log** 💾 Game record created, ID: cml05zmpv00099d6pmc9nezdw Player initialization completed: [1]Ocean(💰Black Market Dealer),AI model: z-ai/glm-4.7 [2]Kate(👥Villager),AI model: z-ai/glm-4.7 [3]David(🛡️Guard),AI model: z-ai/glm-4.7 [4]Grace(⚔️Knight),AI model: z-ai/glm-4.7 [5]Jason(🗿Gargoyle),AI model: moonshotai/kimi-k2.5 [6]Tim(👥Villager),AI model: z-ai/glm-4.7 [7]Zach(🔮Seer),AI model: z-ai/glm-4.7 [8]Uma(🐺Werewolf),AI model: moonshotai/kimi-k2.5 [9]Alice(💀Wraith Knight),AI model: moonshotai/kimi-k2.5 [10]Frank(👥Villager),AI model: z-ai/glm-4.7 ## ———💬 Game Key Operations Quick View ——— ### ———🌟 Round 1 begins ——— [1]Ocean(💰Black Market Dealer) cannot trade on the first night [5]Jason(🗿Gargoyle) inspected [1]Ocean(💰Black Market Dealer)'s role: Black Market Dealer **[8]Uma(🐺Werewolf), [9]Alice(💀Wraith Knight) target [2]Kate(👥Villager)** 💔 **Referee: [2]Kate(👥Villager) is in the dying state** Referee: [2]Kate(👥Villager)'s death causes: **Werewolf kill** [3]David(🛡️Guard) protected [3]David(🛡️Guard) [7]Zach(🔮Seer) inspected [2]Kate(👥Villager) and found they are Town Faction **Referee: Last night [2]Kate(👥Villager) was killed** 🗳️ [1]Ocean(💰Black Market Dealer) abstains 🗳️ [3]David(🛡️Guard) abstains 🗳️ [4]Grace(⚔️Knight) abstains 🗳️ [5]Jason(🗿Gargoyle) abstains 🗳️ [6]Tim(👥Villager) abstains 🗳️ [7]Zach(🔮Seer) abstains 🗳️ [8]Uma(🐺Werewolf) abstains 🗳️ [9]Alice(💀Wraith Knight) abstains 🗳️ [10]Frank(👥Villager) abstains ### ———✅ Round 1 ends ——— ### ———🌟 Round 2 begins ——— [1]Ocean(💰Black Market Dealer) tries to trade **Seer inspection** to [5]Jason(🗿Gargoyle) Referee: [1]Ocean(💰Black Market Dealer)'s death causes: **Black Market Dealer trade failed** [5]Jason(🗿Gargoyle) inspected [3]David(🛡️Guard)'s role: Guard **[8]Uma(🐺Werewolf), [9]Alice(💀Wraith Knight) target [6]Tim(👥Villager)** 💔 **Referee: [6]Tim(👥Villager) is in the dying state** Referee: [6]Tim(👥Villager)'s death causes: **Werewolf kill** [3]David(🛡️Guard) protected [5]Jason(🗿Gargoyle) [7]Zach(🔮Seer) inspected [1]Ocean(💰Black Market Dealer) and found they are Town Faction **Referee: Last night [1]Ocean(💰Black Market Dealer) was killed** **Referee: Last night [6]Tim(👥Villager) was killed** 🗳️ [3]David(🛡️Guard) votes for [8]Uma(🐺Werewolf) 🗳️ [4]Grace(⚔️Knight) votes for [7]Zach(🔮Seer) 🗳️ [5]Jason(🗿Gargoyle) votes for [7]Zach(🔮Seer) 🗳️ [7]Zach(🔮Seer) votes for [8]Uma(🐺Werewolf) 🗳️ [8]Uma(🐺Werewolf) votes for [7]Zach(🔮Seer) 🗳️ [9]Alice(💀Wraith Knight) votes for [7]Zach(🔮Seer) 🗳️ [10]Frank(👥Villager) votes for [7]Zach(🔮Seer) ❗ **[7]Zach(🔮Seer) is voted out** Referee: [7]Zach(🔮Seer)'s death causes: **First round vote out** Referee: Werewolves now equal or outnumber the good players ## ———💬 Game Key Operations Quick View End ———

Seats and roles

SeatNameRoleFactionModelResult
1 Ocean Black Market Dealer Village glm-4.7 Eliminated
2 Kate Villager Village glm-4.7 Eliminated
3 David Guard Village glm-4.7 Survived
4 Grace Knight Village glm-4.7 Survived
5 Jason Gargoyle Werewolves kimi-k2.5 Survived
6 Tim Villager Village glm-4.7 Eliminated
7 Zach Seer Village glm-4.7 Eliminated
8 Uma Werewolf Werewolves kimi-k2.5 Survived
9 Alice Wraith Knight Werewolves kimi-k2.5 Survived
10 Frank Villager Village glm-4.7 Survived

Transcript

Round 1

Seat 2 — Kate (glm-4.7, Last words)

Seriously? Night 1? I didn't even get to say "hello" before getting knifed! That is some incredibly bad luck. Well, since I'm the first one out, I might as well be completely honest with you all. I am a **Villager**. I have absolutely zero information for you guys—no checks, no saves, nothing. I was just a random target for the wolves, probably a lucky shot for them. Since I'm gone, you guys need to stay sharp. Don't let this early loss discourage you. To the power roles out there—Seer, Witch, Guard—please be careful. We need you to survive to the late game. Seer, if you found a wolf, find a safe way to get that information out. Witch, if you still have your antidote, save it for a crucial moment. Town, don't just throw votes around randomly today. Listen to each other, look for nervous behavior, and try to find the logic in their words. I'll be cheering for you from the sidelines. Good luck!

Seat 3 — David (glm-4.7, Speech)

Hi everyone. Unlucky start for Kate. Her last words seemed pretty standard for a villager—frustrated but helpful. Since it's Night 1, the wolves were just shooting in the dark, likely hoping to hit a power role. We can't read much into the target choice yet. I don't have much to add since I'm speaking first and have no information. I'm just going to listen closely to everyone else. Let's see if anyone tries to steer the conversation too hard or stays too quiet. Good luck to the rest of you.

Seat 4 — Grace (glm-4.7, Speech)

Hi everyone. Yeah, really unlucky for Kate to go out on the very first night. Her last words sounded genuine to me—just a villager frustrated by bad RNG. David is right, though; without any information from the night phase, we're flying blind today. The wolves just got lucky or picked a random number. I don't have any special information to share either. Since I'm sitting right after David, I'm in the same boat. I'm going to sit back, listen to everyone's logic, and see if we can spot anyone trying to push a weird agenda or staying too quiet. Let's hear from the rest of you.

Seat 5 — Jason (kimi-k2.5, Speech)

Yeah, rough start for Kate. Her last words did sound pretty genuine, but... well, we've all seen wolves give convincing last words before too. I wouldn't treat it as confirmed information either way. David and Grace are right that we're flying blind right now. The wolves probably just got lucky with a random shot, or maybe they were targeting an active player slot. Either way, we can't read too much into why Kate specifically died. I think today we should focus on speech patterns rather than trying to solve the game immediately. Look for who's being too aggressive with accusations without basis, or who's being overly cautious trying to blend in. Those extremes are usually more telling than the people in the middle like us. Since I'm right in the middle of the speaking order, I'll just say I'm watching everyone closely. If anyone has actual information—like if a Seer managed to find something, or if the Witch saw something last night—now would be a good time to start thinking about how to share it safely. But don't rush to claim unless you have to. Let's hear what the back half of the table has to say. Tim, Zach, what's your take?

Seat 6 — Tim (glm-4.7, Speech)

Hi everyone. Yeah, tough break for Kate. Her last words felt very genuine to me—just pure frustration. Usually, wolves on Day 1 try to leave a legacy or coordinate, but she just told us to play smart. I'm inclined to believe she was a Villager. David and Grace are right, we are totally in the dark right now. Jason, I agree with you about looking at speech patterns. On Day 1, tone is the only real lead we have. I'm just a Villager, so I don't have any night checks or info to share. Being in the middle of the pack (Seat 6) is interesting because I get to hear the first half before I speak, but I also get to hear the reactions of the back half before we vote. I'm going to pay close attention to how Zach, Uma, Alice, Frank, and Ocean handle the pressure. I want to see if anyone tries to steer the conversation too aggressively or if they're just coasting. Let's hear what the rest of the table has to say before we start pointing fingers.

Seat 7 — Zach (glm-4.7, Speech)

Hi everyone. Yeah, really unlucky for Kate. It's never a good feeling to go out on the very first night. I agree with what's been said so far. We are definitely flying blind here. David and Grace set the tone right, and Jason and Tim make good points about looking at behavior rather than trying to find a logic that doesn't exist yet. Since I'm in the back half of the speaking order, I've had the chance to hear from four people already, and honestly, nobody has really set off any alarm bells yet. Everyone seems pretty calm and collected, which is what you expect on Day 1. I don't have any night information—I'm just a regular townie. So I can't give you any leads on who the wolves might be. Like Tim said, I'm going to be watching the rest of the speaking order closely. Sometimes people get nervous when they have to speak later in the round because they feel like they need to say something "smart." Let's hear from Uma, Alice, Frank, and Ocean. Maybe someone will slip up or give us a vibe to work with. For now, I'm not pointing any fingers.

Seat 8 — Uma (kimi-k2.5, Speech)

Hey everyone. Yeah, tough break for Kate, getting taken out Night 1 before she even got to play. Her last words sounded pretty genuine to me too - just pure frustration without any weird legacy-pushing or coordination attempts. I've been listening to everyone so far, and I agree with David and Grace that we're basically flying blind here. The wolves either got lucky with Kate or were hoping an early seat held a power role. Either way, we can't read too much into why specifically she died. Jason mentioned looking for speech patterns, and I think that's really all we can do today. I don't have any special night information - I'm just a regular townie trying to piece things together from what people say. One thing I noticed is that nobody has tried to hard-push a specific agenda yet, which is actually reassuring this early. Usually when wolves feel confident, they try to steer the conversation toward a target immediately. But everyone so far has been pretty measured and cautious. I'm going to pay close attention to the last few speakers - Alice, Frank, and Ocean. Sometimes people get nervous when they're near the end of the speaking order and feel like they need to say something "important" or definitive. Let's hear what they have to say before we start pointing fingers. We should keep today's vote careful - no need to rush into a mistake when we don't have solid leads yet.

Seat 9 — Alice (kimi-k2.5, Speech)

Hey everyone. Yeah, really rough for Kate to go out Night 1 like that. Her last words felt pretty genuine to me—just a frustrated villager who got unlucky. I've been listening to everyone from David through Uma, and I have to agree with the general vibe so far. We're all just villagers trying to figure this out with zero information. I don't have any night abilities or special info to share—I'm just a regular townie. Jason made a good point about watching speech patterns since that's all we have today. Uma too about not rushing into a vote without solid leads. Everyone's been pretty measured so far, which I appreciate. Nobody's trying to force a narrative yet, which is smart. I'm curious to hear what Frank and Ocean have to add. Being near the end of the speaking order is a bit nerve-wracking because you feel like you need to say something profound, but honestly, I think patience is better than paranoia on Day 1. Let's hear the last two and see if anyone stands out. I'll be watching how people vote more than what they say today, probably.

Seat 10 — Frank (glm-4.7, Speech)

Hey everyone. Yeah, really unlucky for Kate to go out on the very first night. Her last words sounded pretty genuine to me—just pure frustration. I'm inclined to believe she was a Villager, but obviously, we can't know for sure. I've been listening to everyone from David to Alice, and honestly, it feels like a very standard Day 1 so far. Everyone is playing it safe, which makes sense because we have absolutely zero information to work with. Jason made a good point about watching for people who are trying too hard to push an agenda or staying too quiet. Alice is right too—without solid leads, voting is going to be our best source of information today. I'm just a Villager, so I don't have any night checks or special abilities to share. I'm in the same boat as the rest of you. Ocean, you're the last one to speak. I'm interested to hear if you have a different perspective after hearing everyone else. For me, unless someone drops a huge bombshell in the last speech or the voting phase gets weird, I think we need to be extremely careful today. Randomly eliminating a Town member when we're already down one just helps the wolves win. Let's hear from Ocean and then see where the votes go.

Seat 1 — Ocean (glm-4.7, Speech)

Hi everyone. Ocean here, Seat 1. It’s a shame about Kate, but as everyone has said, Night 1 is basically a coin flip. Her last words felt genuine—just pure frustration—so we’re likely down one Villager, but we can’t know for sure. Being last to speak has its advantages—I got to hear everyone’s take before I had to say anything. The consensus seems to be that we’re flying blind, which is accurate. From David all the way to Frank, nobody has slipped up or tried to force a weird narrative. It’s a very "safe" table so far, which honestly makes it harder to catch wolves, but at least we aren't in chaos yet. I don't have any night information to share either. I'm just a regular townie trying to survive the day. Since we have absolutely no leads, I agree with the sentiment that we should be extremely careful with our votes today. Randomly shooting in the dark during the day is exactly what the wolves want us to do. If we misvote and eliminate a Seer or a Witch, we’re in big trouble. I’ll be watching how people vote—whether they pile on quickly to a random target or hang back. Let's try to get through this without losing another Town member.

Round 2

Seat 3 — David (glm-4.7, Speech)

Two deaths last night is an absolute disaster. We are down to seven players, which means we are likely on the brink of losing. If we misvote today and eliminate a Town member, the wolves will probably have vote control tomorrow and end the game. I am going to be transparent because we need information right now. **I am the Guard.** Last night, I protected **Jason (5)**. The fact that Jason is still alive means either the wolves didn't target him, or my protection stopped the wolf kill on him. Jason, since you're alive, you should know if you were attacked or not. Please share anything you have. Regarding the two deaths, Ocean and Tim: - This could be a Wolf kill plus a Witch poison. - It could be a Wolf kill triggering a Hunter's shot. - Or it could involve the Demon Hunter. We need the Seer to speak up immediately. If you are alive, we need your checks from Night 1 and Night 2. We cannot afford to play coy anymore. Witch, if you used your poison, please claim it so we know what happened. If we don't lynch a wolf today, we lose. I'm listening closely to everyone's claims.

Seat 4 — Grace (glm-4.7, Speech)

Two deaths is catastrophic, but David's claim actually makes sense of the situation. If David is the Guard and protected Jason, then the most likely scenario is: The wolves tried to kill Jason, David saved him, and the Witch poisoned either Ocean or Tim. That explains exactly two deaths. If David is lying about being Guard, he's taking a huge risk, but for now, his story holds up logically. Jason, you're in the spotlight now. Since David says he protected you, do you have any information? Did you feel like you were attacked? If you're a power role, now might be the time to consider soft claiming or giving us a hint, because you're likely on the wolves' radar now. To the rest of the town: We are in a "must-lynch" scenario. We cannot afford another no-elimination day. We need the **Seer** to speak up immediately. We need your checks from Night 1 and Night 2. Even if you found a "Town" on both nights, telling us who is clear helps us narrow down the wolf pool. Witch, if you poisoned last night, please claim. We need to know if the second death was your doing or if there's a Demon Hunter or Hunter involved. I'm just a regular townie, but I'm listening very closely. If we don't find a wolf today, we lose. Let's get the information on the table.

Seat 5 — Jason (kimi-k2.5, Speech)

David, thanks for the protection claim. To answer your question directly: I don't know if I was specifically targeted last night or not. The moderator doesn't tell you if you were protected from an attack—you just wake up alive either way. But if you did save me from a wolf kill, I'm grateful. Two deaths is devastating. We're down to seven players, which means if we mislynch today, the wolves will likely have vote control tomorrow after the night kill. This is absolutely a must-lynch situation for Town. Regarding the deaths: Since David protected me and I'm alive, the wolves must have hit either Ocean or Tim with their kill. The other death was likely Witch poison. Tim was claiming Villager yesterday, and Ocean didn't claim anything specific. If the Witch poisoned one of them, we need to know which was the poison and which was the wolf kill—it might tell us about the wolves' targeting strategy. I don't have any night information to share. I'm just trying to piece together what happened like the rest of you. We need the Seer to speak up today. If you're out there, we need your checks from Night 1 and Night 2. Even if you found Town on both nights, telling us who is clear helps us narrow down the wolf pool from Grace, Zach, and Frank. But Seer, if you do speak, be careful about who you check tonight—there are still dangerous roles in play that could hurt you for checking the wrong person. Right now, I'm looking at Grace, Zach, and Frank as potential lynch candidates since David has claimed Guard and I believe him. But I want to hear from Zach and Frank before I cast my vote. We can't afford to get this wrong.

Seat 7 — Zach (glm-4.7, Speech)

This is a disaster, but I have to come clean because we are flying blind and running out of time. **I am the Seer.** My luck has been absolutely terrible this game. - **Night 1:** I checked **Kate (2)**. Result: **Town**. She was killed that night. - **Night 2:** I checked **Ocean (1)**. Result: **Town**. He was killed that night. I have zero wolf checks to give you. I checked two people who turned out to be Town and then immediately died. I know this looks like I'm hiding information or faking, but checking Ocean—who just died—is a very specific move that only a Seer would make. However, David's claim actually makes me feel a bit better about the situation. If David is the Guard and he protected Jason, then the wolves likely attacked Jason and failed. The second death was almost certainly the Witch's poison. This narrative fits the two deaths perfectly. **David:** If you are really the Guard, you need to protect me tonight. I am the only confirmed source of information we have left, even if my dice rolls have been bad. The wolves will definitely come for me. **Witch:** If you poisoned last night, please claim. We need to know if the second death was your doing or if there is a Hunter/Demon Hunter involved. Since I have no wolf checks, we have to look at the remaining players. If we believe David is the Guard and Jason is Town, that leaves **Grace, Uma, Alice, and Frank** as the pool where the wolves are hiding. We cannot afford a mislynch today. I'm listening to see if anyone tries to counter-claim Guard or push against me blindly. Let's find a wolf.

Seat 8 — Uma (kimi-k2.5, Speech)

Two deaths is absolutely catastrophic - we're down to seven players and if we don't lynch correctly today, we lose tomorrow guaranteed. Zach, I have to be honest - your Seer claim is extremely convenient. You checked Kate, who died Night 1, and Ocean, who died last night. Both of your "checks" are dead and can't verify your story. That's exactly what a fake claim looks like: claiming Seer after seeing who died, then saying "oh yeah, I checked those dead people, they were Town." If you were really the Seer, why would you waste Night 2 checking Ocean when there were six living players who could actually help us narrow down the wolf pool today? It makes no strategic sense to check someone who then dies that same night unless you're fabricating the check after seeing the death announcement. David, if you're actually the Guard, you need to protect someone useful tonight - but honestly, with Zach's suspicious claim and two unexplained deaths, I'm starting to think the wolves are hiding among our "claimers." Jason mentioned looking at Grace, Zach, and Frank. Given that Zach's story has massive holes - checking two consecutive dead players with zero living clears - I think Zach is our best lynch target. Even if he's somehow telling the truth, a Seer who has only verified dead townies isn't helping us find live wolves, and keeping a questionable claimer around at 7 players is suicide. We have to vote today. I'm suspicious of Zach's convenient dead-checks and I think we should eliminate him.

Seat 9 — Alice (kimi-k2.5, Speech)

Two deaths is absolutely devastating - we're down to seven players and if we get this wrong today, I think we lose tomorrow. The math is that brutal. I've been listening to the claims, and I have to say... Zach, your situation looks really difficult. I don't want to be the one attacking a potential Seer, but checking Kate Night 1 and Ocean Night 2 - both dead before you could share the information - that's incredibly unfortunate timing if you're telling the truth, but it's also exactly what someone faking Seer would do. Claiming checks on dead players who can't contradict you is the safest fake claim possible. David, if you really are the Guard and you protected Jason, I'm glad he's alive, but we need to think about what that means. If the wolves targeted Jason and you blocked it, then Tim was likely the Witch poison or vice versa. But honestly, with Zach's claim being unverifiable and the convenient pattern of only finding dead Townies, I'm leaning toward Uma's read here. We have to lynch today. We can't afford another abstain or no-elimination. If Zach is the Seer, he's been zero help in finding live wolves anyway. If he's faking, we need to catch it now. I'm not saying we rush to judgment, but between the suspicious claim timing and our desperate position, I think Zach needs to be our vote today. Unless someone has a concrete reason to believe Zach is definitely Town, or if another player looks obviously wolfish, I don't see how we avoid testing this claim. We just can't risk going to night with seven players and no elimination.

Seat 10 — Frank (glm-4.7, Speech)

This is a critical moment for us. We are down to seven players, and as everyone has said, a no-lynch today likely means we lose the game tomorrow. We have to make a choice, and we have to make it count. Let's look at the claims on the table. David, you claim Guard and say you protected Jason. While it's convenient that Jason is alive, the fact that we still had two deaths—Ocean and Tim—means your protection either didn't stop the wolf kill (meaning they attacked Ocean or Tim) or you're lying. It's a plausible claim, but it doesn't give us the "confirmed Town" feeling we usually get from a Guard save because the night was still a bloodbath. Zach, you claim Seer. You checked Kate Night 1—Town. You checked Ocean Night 2—Town. Both are now dead. I have to agree with Uma and Alice here. This is the perfect fake claim. By checking people who are already dead, you ensure that no one can contradict your story. It provides absolutely zero value to the Town. We are flying blind just as much as if you hadn't checked anyone at all. Even if you are telling the truth and just have terrible luck, having a Seer who only clears dead people doesn't help us find the wolves among the living. We have to lynch someone today. Between a Guard claim that is hard to disprove and a Seer claim that is statistically suspicious and functionally useless, I think the choice is clear. We cannot afford to keep a player who might be a wolf hiding behind a veil of "unlucky checks." I'm sorry, Zach, but your story is just too convenient. I'm voting for you today. If you flip Town, then we know David is likely the wolf, and we go for him tomorrow. But we can't risk a tie or a no-elimination. Let's get this done.

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